I started VFX in games late 2017 at Forgotten Key and has since worked on two (now canceled) projects. I did all VFX for these projects and tons of technical art such as water, clouds, fire, fog and more.
I am comfortable not only at making particles but also in 3D modeling, texturing and scripting (shaders and c#) which has proven to be crucial skills in production. I also did all animation and rigging for a steam release in 2014.
I am currently looking for work, so please don't hesitate to contact me.
Please note; I am responsible for VFX assets that's showcased, not environments/characters.
(+46)735 11 59 04
All artwork is (©) Calle Boström unless otherwise stated